Devolution #4: SUPERHOT exhibited the innovative take on first person shooter games. People had the opportunity to test earlier prototypes of the game and feel how the game evolved over time. Not only that, they got to meet the developers and listen to an insightful talk between Sos Sosowski and Piotr Iwanicki, the Creative Director of SUPERHOT, on the A MAZE. stage. The exhibition also featured tours held by Piotr Iwanicki, in which he shared the unique story behind the game.
The Exhibition
Check out the Devolution of @SUPERHOTTHEGAME at @AMazeFest. Unfortunately Twitter won't let me upload the GIF I made so just swipe back and forth 🙃 #AMaze2018 pic.twitter.com/EesZ6fvWLA
— Christoph (@kr1stov) April 27, 2018
#SuperHot #devolution #AMaze2018
— decay0815 (@decay0815) April 27, 2018
I love this setup. Superhot is the best VR game I've seen so far and learning about how it came into existence is SO. COOL. #fanboy pic.twitter.com/x9dpyRrbaj
Piotr Iwanicki in conversation with Sos Sosowski
An in-depth interview with Piotr Iwanicki about the development of SUPERHOT, conducted by Sos Sosowski. How to break out of the FPS genre and evolve a game into success?
A nice fireside chat with @pioiwan and @Sosowski about Superhot #AMaze2018 #berlingamesweek pic.twitter.com/7aUxiK45qb
— Axe of Kindness (@LaraKaaa) April 27, 2018
Listen at #AMaze2018 Devolution of SUPERHOT, @pioiwan in conversation with @Sosowski - an in-depth interview about the development of @SUPERHOTTHEGAME https://t.co/DS1qC3zL4e
— A MAZE. / Berlin 2023 (@AMazeFest) April 17, 2018
A cooperation between SUPERHOT team @devolutionbln @gamedesignbtk and A MAZE. / BERLIN 2018. #gamedev pic.twitter.com/TLV6aSDdAc
Thank you for being with us on the journey of Devolution #4 and join us in our next adventures!